Graphics and sound are pretty. Lots of gratuitous butt shots. Other than that, I have no idea what is going on.
Graphics and sound are pretty. Lots of gratuitous butt shots. Other than that, I have no idea what is going on.
Thank you for playing and I hope you didn’t give up on finishing the level.
At the start of the game player should go in the opposite direction of the demon-guard (you can see his movement and your direction when you click on the map) until you reach the end of the corridor. By turning the wooden wheel you can open the wall-doors to the secret passage.
In the passage there is a word-puzzle-hint on the wooden board held by the statue that opens the first steel door and a solution to the second steel door is in the astrological map in the third room from the first steel doors.
Eye-icon (map icon) lightens up when there are interactive or important objects/hints in the room.
The music is great... but I lost interest very quickly. Sorry.
Decent game mechanics. Need more ... 'stuff' (sound effects, powerups, traps, switches, keys, trampolines, and ... yeah, just MORE!)
Also I found of the enemies were on a ledge directly above me and on my head (like a metroid on samus's head), I didn't get hurt. I think the weapon not coming out of the gun was weird. Here's a platformer that I am working on if you want any pointers.
https://www.youtube.com/watch?v=UjuR4Ig_chE
Keep it up. You're on the right track. Just don't skimp on the details.
thanks for the tips :). . i like the music and the weapons in your game :) . you can try change how the enemies looks. (like viking,snow monster, mammut)
I make tons of things like games and cartoons and puppet shows and mixed drinks. Got me an Emmy Nomination in 2010, so that's neat. I'm just here to expose myself. Check out my site to see everything else I didn't post on Newgrounds.
Age 42, Male
Joined on 8/28/14